Episode 91: What if we made a UI that was an oubliette
This week, we talk about the bizarre yet logical world of Paradise Killer, how Littlewood lacks that little something to[…]
Read moreVideo games. Topical references. Slow jams. Hell yeah.
This week, we talk about the bizarre yet logical world of Paradise Killer, how Littlewood lacks that little something to[…]
Read more