This week, we discuss what makes Widow’s Bay such a potent show, whether calling a game “good” or “bad” is even the right conversation in the first place, and the cynicism behind the power fantasy of stable, fulfilling employment found in games like Restory: Chill Electronics Repairs.
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Hosts:
Susan Arendt (@susanarendt.bsky.social)
Anthony John Agnello (@ajohnagnello.bsky.social)
David Roberts (@davidrobots.bsky.social)
Produced by Bill Segroves (@tarrydiggs.bsky.social)
Intro music by Andy P. Scott: https://soundcloud.com/epic1beatz
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